![]() ![]() Dead Island 2 trailersįor a game that's been in development for nearly a decade, there are shockingly few trailers. Players will take on the role of six different characters with a re-spec system that is meant to be used often and easily, to give players access to many ever-changing character builds. ![]() Think of it as something more like Dead Rising than DayZ. It's a first-person, semi-open-world RPG set in a zombie-infested Los Angeles that leans into over-the-top combat, characters, and weapons. But as it turns out, the sequel seems not to veer too far away from what the first game was like, or even what it looked like when the sequel was first revealed. With that timeline out of the way, it might not be obvious what exactly the game is striving to be in its most recent form. It's worth noting, however, that the game was delayed one more time, pushed from February to April 2023. ![]() The game is now able to be preordered-keep scrolling if interested-and it's received a number of newsy updates, trailers, and more that seem to suggest the game is really going to launch this time. ![]() A few weeks later, a snippet of Yager's years-old Dead Island 2 build hit the internet, giving fans a glimpse into what the game would've looked like under the Spec Ops: The Line developer's leadership.Ģ021: From Gamescom in August 2021, Dead Island 2 came roaring back in its current and seemingly final iteration. "It's just a testimony of our dedication to get it right," said Koch Media CEO Klemens Kundratitz.Ģ020: In May of 2020, Embracer Group-formerly known as THQ Nordic AB and Plaion's (formerly Koch Media) parent company, which is THQ Nordic's sibling company, which bought out the game's original publisher, Deep Silver, in 2018-said not to expect any more updates on the game until after March 2021. THQ Nordic's sibling company, Koch Media (today known as Plaion), suggested that the game's long development cycle was a good thing, actually. The publisher was later acquired by THQ Nordic, giving the game its second publisher to go along with at least two studios attached to it up to that point.Ģ019: THQ Nordic confirmed again that Dead Island 2 was in production from its third studio in the lead spot: Dambuster Studios, co-creators of Homefront: Revolution. Following that announcement, the game went dark for multiple years, and though some assumed it was quietly canceled, publisher Deep Silver would later come back with more announcements.Ģ018: Deep Silver announced that, despite the lack of updates, Dead Island 2 had not been canceled, though it offered no substantial updates in the form of trailers or other news. At the time, the decision was made due to a " difference in vision." A developer at Yager would later add that losing the project was "catastrophic" for the studio and caused it to file for insolvency.Ģ016: Already having missed its original-and probably overly optimistic-2015 release window, Dead Island 2 was given a new lead studio in the form of Sumo Digital, a team that had previously worked on projects such as LittleBigPlanet 3. Those comments would seem to later be echoed by Yager, when it was pulled off the project in 2015 following a delay earlier in the year. The Polish studio later revealed it was not making Dead Island 2 due to what one Techland developer described as "a lot of moments where we would disagree on the creative vision of the project" with publisher Deep Silver. The game was announced to be in development by Yager, as the original Dead Island studio, Techland, had moved on to begin working on Dying Light. Now Playing: Dead Island 2 Trailer | Gamescom ONL 2022 Dead Island 2 studio shake-ups and timelineĢ014-15: While some of the game's way of being passed around to different studios may have happened behind closed doors, publicly we know of several changes since its announcement in 2014. By clicking 'enter', you agree to GameSpot's ![]()
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